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	<title>Comments for MatthewJack.net</title>
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	<link>http://www.matthewjack.net</link>
	<description>Contractor in Game AI and Software Development</description>
	<lastBuildDate>Tue, 19 Jan 2010 23:30:20 +0000</lastBuildDate>
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		<title>Comment on Code Coverage Demo with Alien Arena by Matthew</title>
		<link>http://www.matthewjack.net/2010/01/17/code-coverage-demo-with-alien-arena/comment-page-1/#comment-4</link>
		<dc:creator>Matthew</dc:creator>
		<pubDate>Tue, 19 Jan 2010 23:30:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.matthewjack.net/?p=64#comment-4</guid>
		<description>Yes, categorising by feature or module is one of a long list of possible extensions! You&#039;d have to take care to keep the overall interface simple, but I can see ways to do that. I might get a wiki etc going in a few weeks time, to discuss extensions.</description>
		<content:encoded><![CDATA[<p>Yes, categorising by feature or module is one of a long list of possible extensions! You&#8217;d have to take care to keep the overall interface simple, but I can see ways to do that. I might get a wiki etc going in a few weeks time, to discuss extensions.</p>
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		<title>Comment on Code Coverage Demo with Alien Arena by Alex</title>
		<link>http://www.matthewjack.net/2010/01/17/code-coverage-demo-with-alien-arena/comment-page-1/#comment-2</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sun, 17 Jan 2010 20:34:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.matthewjack.net/?p=64#comment-2</guid>
		<description>Cool stuff!

Have you thought about categorizing the markers? That way you could display 8 AI left, 10 player actions left, 4 inventory upgrades left, etc...</description>
		<content:encoded><![CDATA[<p>Cool stuff!</p>
<p>Have you thought about categorizing the markers? That way you could display 8 AI left, 10 player actions left, 4 inventory upgrades left, etc&#8230;</p>
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